Install websocket-ts with npm:
npm install websocket-ts
This example creates a WebSocket with message buffering and automatic reconnection. The created websocket will echo back any received messages. It will buffer messages when disconnected and attempt to reconnect every 1 second.
import {
ArrayQueue,
ConstantBackoff,
Websocket,
WebsocketBuilder,
WebsocketEvent,
} from "websocket-ts";
// Initialize WebSocket with buffering and 1s reconnection delay
const ws = new WebsocketBuilder("ws://localhost:8080")
.withBuffer(new ArrayQueue()) // buffer messages when disconnected
.withBackoff(new ConstantBackoff(1000)) // retry every 1s
.build();
// Function to output & echo received messages
const echoOnMessage = (i: Websocket, ev: MessageEvent) => {
console.log(`received message: ${ev.data}`);
i.send(`echo: ${ev.data}`);
};
// Add event listeners
ws.addEventListener(WebsocketEvent.open, () => console.log("opened!"));
ws.addEventListener(WebsocketEvent.close, () => console.log("closed!"));
ws.addEventListener(WebsocketEvent.message, echoOnMessage);
This section demonstrates how to use websocket-ts in your project using the provided WebsocketBuilder class.
For a more detailed description of the API, please refer to the API Documentation.
Create a new instance with the WebsocketBuilder:
const ws = new WebsocketBuilder("ws://localhost:42421").build();
There are seven events you can listen for:
| Event | Description |
|---|---|
open |
Connection opened |
close |
Connection closed |
error |
An error occurred |
message |
Message received |
retry |
Reconnect attempt |
reconnect |
Automatic retry succeeded (fires before open) |
exhausted |
Gave up reconnecting after maxRetries consecutive failed attempts |
You can use either WebsocketEvent.open or the string "open" when registering listeners.
The retry, reconnect and exhausted events are CustomEvents whose detail
carries the number of retries and the time of the last successful connection.
The browser's own error events carry no details. When an automatic retry
fails because the URL provider or the WebSocket constructor threw, the
error event is an ErrorEvent whose error is the thrown value:
ws.addEventListener(WebsocketEvent.error, (i, ev) => {
if (ev instanceof ErrorEvent) {
console.warn("connection attempt failed", ev.error);
}
});
Errors thrown by the WebSocket constructor may include the URL in their
message, so take care when forwarding them to logs if the URL contains a token.
Event listeners receive the websocket instance (i) and the triggering event (ev) as arguments.
const ws = new WebsocketBuilder("ws://localhost:42421")
.onOpen((i, ev) => console.log("opened"))
.onClose((i, ev) => console.log("closed"))
.onError((i, ev) => console.log("error"))
.onMessage((i, ev) => console.log("message"))
.onRetry((i, ev) => console.log("retry"))
.onReconnect((i, ev) => console.log("reconnect"))
.onExhausted((i, ev) => console.log("gave up"))
.build();
Listeners accept the options once (remove after the first call) and signal
(an AbortSignal). Aborting the signal removes the listener again, which is
handy for tearing down a group of listeners in one call, e.g. when a component
unmounts:
const controller = new AbortController();
ws.addEventListener(WebsocketEvent.message, onMessage, { signal: controller.signal });
ws.addEventListener(WebsocketEvent.close, onClose, { signal: controller.signal });
/* ... on teardown: */
controller.abort(); // removes both listeners
To unregister a specific event listener, use removeEventListener. Listeners
are matched by function identity; the options they were registered with are
ignored when matching:
let ws: Websocket
/* ... */
ws.removeEventListener(WebsocketEvent.open, openEventListener);
Use the send method to send a message to the server:
let ws: Websocket;
/* ... */
ws.send("Hello World!");
If the websocket is not connected, the message is stored in the buffer and
sent once the connection is (re-)established — but only if a buffer was
configured (see below). Without a buffer, or after close() was called, the
message is silently dropped.
To automatically reconnect after a disconnection, provide a Backoff strategy.
This controls the delay between reconnection attempts. There are three built-in Backoff implementations, or you can create
your own by implementing the Backoff interface. If no backoff is provided, the websocket will not attempt to reconnect.
ConstantBackoff uses a fixed delay between each reconnection attempt.
To set a constant 1-second wait time, use:
const ws = new WebsocketBuilder("ws://localhost:42421")
.withBackoff(new ConstantBackoff(1000)) // 1000ms = 1s
.build();
LinearBackoff increases the delay between reconnection attempts linearly,
up to an optional maximum. For example, to start with a 0-second delay and increase by
10 seconds for each retry, capping at 60 seconds, use:
const ws = new WebsocketBuilder("ws://localhost:42421")
.withBackoff(new LinearBackoff(0, 10000, 60000)) // 0ms, 10s, 20s, 30s, 40s, 50s, 60s
.build();
ExponentialBackoff doubles the delay between each reconnection attempt, up
to a specified maximum. This approach is inspired by the binary exponential backoff algorithm
commonly used in networking. For example, to use a base of 1000ms with a maximum exponent of 6:
const ws = new WebsocketBuilder("ws://localhost:42421")
.withBackoff(new ExponentialBackoff(1000, 6)) // 1s, 2s, 4s, 8s, 16s, 32s, 64s
.build();
Two options refine the retry behavior. Both require a backoff to be configured — setting them without one throws at construction:
withMaxRetries(n) stops reconnecting after n consecutive failed
attempts. The counter resets on every successful reconnect, so the limit
applies per outage, not per websocket lifetime. When the limit is reached,
the exhausted event fires.withInstantReconnect(true) skips the backoff delay for the first retry
of an outage — useful when a dropped connection is usually recoverable
immediately (e.g. a server restart). Subsequent retries follow the backoff.const ws = new WebsocketBuilder("ws://localhost:42421")
.withBackoff(new ExponentialBackoff(1000, 6))
.withMaxRetries(10) // give up after 10 consecutive failures
.withInstantReconnect(true) // first retry of an outage is instant
.build();
When maxRetries is exhausted, the websocket stops retrying and fires the
exhausted event. Use reconnect() to resume — it resets the retry budget,
resolves the URL (provider) again and connects immediately. It also works on
an open or user-closed websocket, e.g. to force a new connection after an
auth-token rotation or when the browser comes back online:
const ws = new WebsocketBuilder("ws://localhost:42421")
.withBackoff(new ConstantBackoff(1000))
.withMaxRetries(5)
.onExhausted(() => showReconnectBanner())
.build();
reconnectButton.onclick = () => ws.reconnect();
window.addEventListener("online", () => ws.reconnect());
To buffer outgoing messages when the websocket is disconnected, provide a Queue.
The queue temporarily stores messages and sends them in order when
the websocket (re)connects. Two built-in Queue implementations are available, or you can
create your own by implementing the Queue interface. If no queue is provided, messages
won't be buffered.
The buffer only covers the time the websocket is not open: a message handed to an open connection is not buffered again, so it is lost if the connection drops before it arrives. If you need guaranteed delivery, add acknowledgements at the application level.
Buffered messages are kept when you call close() and are sent once reconnect() opens a
new connection, even if the URL provider now returns a URL for a different user. At such a
boundary, clear the queue you passed in (e.g. queue.clear()) or create a new websocket.
RingQueue is a fixed-capacity, first-in-first-out (FIFO) queue. When it reaches capacity,
the oldest element is removed to make room for new ones. For instance, to set up a RingQueue with a 100-element capacity:
const ws = new WebsocketBuilder("ws://localhost:42421")
.withBuffer(new RingQueue(100))
.build();
ArrayQueue is an unbounded first-in-first-out (FIFO) queue.
To use an ArrayQueue:
const ws = new WebsocketBuilder("ws://localhost:42421")
.withBuffer(new ArrayQueue())
.build();
By default, the URL is a static string. To use a different URL between connection attempts, provide a function instead. The function is called on each connection attempt, including the initial one and any retries, and should only resolve a URL. This enables use cases like load balancing, auth token rotation, and failover.
const ws = new WebsocketBuilder(() => `ws://localhost:42421?token=${getToken()}`)
.withBackoff(new ConstantBackoff(1000))
.build();
Calling reconnect() also re-runs the provider, so a fresh URL (e.g. a new
token) can be forced without waiting for the connection to drop.
If the provider throws during an automatic retry, the websocket fires an
error event carrying the thrown value (see Events) and keeps
retrying under the usual backoff and maxRetries rules. When called from the
constructor or reconnect(), the exception propagates to the caller.
websocket-ts only. Deep imports such as
websocket-ts/dist/cjs/src/... no longer resolve.maxRetries or instantReconnect (even to false)
without a backoff now throws, as does a maxRetries that is neither a whole
number ≥ 0 nor Infinity.instantReconnect: only the first retry of an outage is instant; later
retries follow the backoff and count towards maxRetries. In 2.x every retry
was instant and maxRetries was ignored.ExponentialBackoff(1000) waits 1s, 2s, 4s, … (2.x: 2s, 4s, …).
Custom Backoffs must return current from next() and then advance.reconnect event: fires (before open) whenever an automatic retry
succeeds, now also if the initial connection failed. A manual reconnect()
only fires open, so put (re-)subscription logic into open.WebSocket
constructor) during an automatic retry no longer escapes as an uncaught
error that stops reconnecting. It is delivered as an error event (an
ErrorEvent carrying the thrown value), and retrying continues.once and signal.
removeEventListener removes every registration of the given function,
regardless of its options.send() and buffers accept string | Blob | BufferSource;
SharedArrayBuffer-backed data is no longer accepted.To compile the project, run npm run build.
To run tests, use npm run test.